﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RayDen.RayEngine;

namespace RayDen.MegaRay
{
    public class Engine
    {
        private RayEngineScene Scene;

        public Engine(RayEngineScene scene)
        {
            this.Scene = scene;
        }

        public virtual void Preprocess()
        {
            
        }


        public virtual void Run()
        {
            
        }

        public virtual void FinishFrame()
        {
            
        }
    }
}
